Commit 1c5c1d8a authored by Winsomniak's avatar Winsomniak

Added 'next-skill' info to weapon, passives etc

parent 79d8efa3
......@@ -3,6 +3,9 @@
"description": "Restores 5 HP to target ally.",
"docType": "assist",
"idTag": "SID_ライブ",
"nextSkill": {
"_id": "assist:mend"
},
"spCost": 50,
"_id": "assist:heal"
}
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......@@ -3,6 +3,9 @@
"description": "Slows Special trigger (cooldown count+1). Restores X HP to target (X = damage dealt to unit + 7). Restores Y HP to unit (Y = half damage dealt to unit).",
"docType": "assist",
"idTag": "SID_セインツ",
"nextSkill": {
"_id": "assist:martyr-plus"
},
"spCost": 200,
"cooldownCount": 1,
"_id": "assist:martyr"
......
......@@ -3,6 +3,9 @@
"description": "Restores 10 HP to target ally.",
"docType": "assist",
"idTag": "SID_リライブ",
"nextSkill": {
"_id": "assist:recover"
},
"spCost": 100,
"_id": "assist:mend"
}
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......@@ -3,6 +3,9 @@
"description": "Restores 8 HP to target ally. Range = 2.",
"docType": "assist",
"idTag": "SID_リブロー",
"nextSkill": {
"_id": "assist:physic-plus"
},
"spCost": 200,
"_id": "assist:physic"
}
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......@@ -3,6 +3,9 @@
"description": "Restores 7 HP to unit and target ally.",
"docType": "assist",
"idTag": "SID_ヒール",
"nextSkill": {
"_id": "assist:martyr"
},
"spCost": 100,
"_id": "assist:reconcile"
}
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......@@ -3,6 +3,9 @@
"description": "Slows Special trigger (cooldown count+1). Restores 15 HP to target ally.",
"docType": "assist",
"idTag": "SID_リカバー",
"nextSkill": {
"_id": "assist:recover-plus"
},
"spCost": 200,
"cooldownCount": 1,
"_id": "assist:recover"
......
......@@ -3,6 +3,9 @@
"description": "Slows Special trigger (cooldown count+1). If target's HP is ≤ 50%, the lower the target's HP, the more HP is restored. (Minimum of 7 HP.)",
"docType": "assist",
"idTag": "SID_リバース",
"nextSkill": {
"_id": "assist:rehabilitate-plus"
},
"spCost": 200,
"cooldownCount": 1,
"_id": "assist:rehabilitate"
......
......@@ -3,6 +3,9 @@
"description": "Restores 8 HP. Neutralizes ally's penalties (from skills like Panic, Threaten, etc.) and negative status effects (preventing counterattacks, restricting movement, etc.) that last through ally's next action.",
"docType": "assist",
"idTag": "SID_レスト",
"nextSkill": {
"_id": "assist:restore-plus"
},
"spCost": 200,
"_id": "assist:restore"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Atk/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の防城戦1",
"nextSkill": {
"_id": "passive-a:ar-d-atk-res-2"
},
"spCost": 60,
"_id": "passive-a:ar-d-atk-res-1"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Atk/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の防城戦2",
"nextSkill": {
"_id": "passive-a:ar-d-atk-res-3"
},
"spCost": 120,
"_id": "passive-a:ar-d-atk-res-2"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_守備魔防の防城戦1",
"nextSkill": {
"_id": "passive-a:ar-d-def-res-2"
},
"spCost": 60,
"_id": "passive-a:ar-d-def-res-1"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Def/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_守備魔防の防城戦2",
"nextSkill": {
"_id": "passive-a:ar-d-def-res-3"
},
"spCost": 120,
"_id": "passive-a:ar-d-def-res-2"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Spd/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ守備の防城戦1",
"nextSkill": {
"_id": "passive-a:ar-d-spd-def-2"
},
"spCost": 60,
"_id": "passive-a:ar-d-spd-def-1"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Spd/Def+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ守備の防城戦2",
"nextSkill": {
"_id": "passive-a:ar-d-spd-def-3"
},
"spCost": 120,
"_id": "passive-a:ar-d-spd-def-2"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Spd/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +4; 4 grants +3; 3 grants +2; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ魔防の防城戦1",
"nextSkill": {
"_id": "passive-a:ar-d-spd-res-2"
},
"spCost": 60,
"_id": "passive-a:ar-d-spd-res-1"
}
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......@@ -3,6 +3,9 @@
"description": "If defending in Aether Raids, grants Spd/Res+X during combat. (Calculates X based on number of your defensive structures: ≥5 structures grants +7; 4 grants +5; 3 grants +3; ≤2 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ魔防の防城戦2",
"nextSkill": {
"_id": "passive-a:ar-d-spd-res-3"
},
"spCost": 120,
"_id": "passive-a:ar-d-spd-res-2"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +4; 3 grants +3; 4 grants +2; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃守備の攻城戦1",
"nextSkill": {
"_id": "passive-a:ar-o-atk-def-2"
},
"spCost": 60,
"_id": "passive-a:ar-o-atk-def-1"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +7; 3 grants +5; 4 grants +3; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃守備の攻城戦2",
"nextSkill": {
"_id": "passive-a:ar-o-atk-def-3"
},
"spCost": 120,
"_id": "passive-a:ar-o-atk-def-2"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +4; 3 grants +3; 4 grants +2; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃速さの攻城戦1",
"nextSkill": {
"_id": "passive-a:ar-o-atk-spd-2"
},
"spCost": 60,
"_id": "passive-a:ar-o-atk-spd-1"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Atk/Spd+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +7; 3 grants +5; 4 grants +3; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_攻撃速さの攻城戦2",
"nextSkill": {
"_id": "passive-a:ar-o-atk-spd-3"
},
"spCost": 120,
"_id": "passive-a:ar-o-atk-spd-2"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Spd/Res+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +4; 3 grants +3; 4 grants +2; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ魔防の攻城戦1",
"nextSkill": {
"_id": "passive-a:ar-o-spd-res-2"
},
"spCost": 60,
"_id": "passive-a:ar-o-spd-res-1"
}
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......@@ -3,6 +3,9 @@
"description": "If attacking in Aether Raids, grants Spd/Res+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +7; 3 grants +5; 4 grants +3; ≥5 grants +1. Destroyed defensive structures are not counted.)",
"docType": "passive-a",
"idTag": "SID_速さ魔防の攻城戦2",
"nextSkill": {
"_id": "passive-a:ar-o-spd-res-3"
},
"spCost": 120,
"_id": "passive-a:ar-o-spd-res-2"
}
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......@@ -3,6 +3,9 @@
"description": "If unit initiates combat, grants Def+2 during combat.",
"docType": "passive-a",
"idTag": "SID_金剛の一撃1",
"nextSkill": {
"_id": "passive-a:armored-blow-2"
},
"spCost": 50,
"_id": "passive-a:armored-blow-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit initiates combat, grants Def+4 during combat.",
"docType": "passive-a",
"idTag": "SID_金剛の一撃2",
"nextSkill": {
"_id": "passive-a:armored-blow-3"
},
"spCost": 100,
"_id": "passive-a:armored-blow-2"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Def+3 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の絆1",
"nextSkill": {
"_id": "passive-a:atk-def-bond-2"
},
"spCost": 60,
"_id": "passive-a:atk-def-bond-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Def+4 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の絆2",
"nextSkill": {
"_id": "passive-a:atk-def-bond-3"
},
"spCost": 120,
"_id": "passive-a:atk-def-bond-2"
}
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......@@ -3,6 +3,9 @@
"description": "At start of combat, if unit's HP = 100%, grants Atk/Def+3, but if unit attacked, deals 1 damage to unit after combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の渾身1",
"nextSkill": {
"_id": "passive-a:atk-def-push-2"
},
"spCost": 60,
"_id": "passive-a:atk-def-push-1"
}
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......@@ -3,6 +3,9 @@
"description": "At start of combat, if unit's HP = 100%, grants Atk/Def+4, but if unit attacked, deals 1 damage to unit after combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の渾身2",
"nextSkill": {
"_id": "passive-a:atk-def-push-3"
},
"spCost": 120,
"_id": "passive-a:atk-def-push-2"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is not adjacent to an ally, grants Atk/Def+2 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の孤軍1",
"nextSkill": {
"_id": "passive-a:atk-def-solo-2"
},
"spCost": 60,
"_id": "passive-a:atk-def-solo-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is not adjacent to an ally, grants Atk/Def+4 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃守備の孤軍2",
"nextSkill": {
"_id": "passive-a:atk-def-solo-3"
},
"spCost": 120,
"_id": "passive-a:atk-def-solo-2"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Res+3 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の絆1",
"nextSkill": {
"_id": "passive-a:atk-res-bond-2"
},
"spCost": 60,
"_id": "passive-a:atk-res-bond-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Res+4 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の絆2",
"nextSkill": {
"_id": "passive-a:atk-res-bond-3"
},
"spCost": 120,
"_id": "passive-a:atk-res-bond-2"
}
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......@@ -3,6 +3,9 @@
"description": "At start of combat, if unit's HP = 100%, grants Atk/Res+3, but if unit attacked, deals 1 damage to unit after combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の渾身1",
"nextSkill": {
"_id": "passive-a:atk-res-push-2"
},
"spCost": 60,
"_id": "passive-a:atk-res-push-1"
}
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......@@ -3,6 +3,9 @@
"description": "At start of combat, if unit's HP = 100%, grants Atk/Res+4, but if unit attacked, deals 1 damage to unit after combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の渾身2",
"nextSkill": {
"_id": "passive-a:atk-res-push-3"
},
"spCost": 120,
"_id": "passive-a:atk-res-push-2"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is not adjacent to an ally, grants Atk/Res+2 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の孤軍1",
"nextSkill": {
"_id": "passive-a:atk-res-solo-2"
},
"spCost": 60,
"_id": "passive-a:atk-res-solo-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is not adjacent to an ally, grants Atk/Res+4 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃魔防の孤軍2",
"nextSkill": {
"_id": "passive-a:atk-res-solo-3"
},
"spCost": 120,
"_id": "passive-a:atk-res-solo-2"
}
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......@@ -3,6 +3,9 @@
"description": "Grants Atk/Spd+1.",
"docType": "passive-a",
"idTag": "SID_攻撃速さ1",
"nextSkill": {
"_id": "passive-a:atk-spd-2"
},
"spCost": 80,
"_id": "passive-a:atk-spd-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Spd+3 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃速さの絆1",
"nextSkill": {
"_id": "passive-a:atk-spd-bond-2"
},
"spCost": 60,
"_id": "passive-a:atk-spd-bond-1"
}
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......@@ -3,6 +3,9 @@
"description": "If unit is adjacent to an ally, grants Atk/Spd+4 during combat.",
"docType": "passive-a",
"idTag": "SID_攻撃速さの絆2",
"nextSkill": {
"_id": "passive-a:atk-spd-bond-3"
},
"spCost": 120,
"_id": "passive-a:atk-spd-bond-2"
}
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